After 10 years of killing dragons, Guild Wars 2’s new update is a hint at what comes next

Last year, Guild Wars 2 killed off the last of the Elder Dragons—the main threat that’s been facing Tyria ever since the game’s launch back in 2012. So what’s next? Today, we get our first hint with a new map and story chapter released in the What Lies Beneath update. Recently, I got the chance to play through the update, its story and a portion of its new map-wide meta event.

Picking up from the conclusion to End of Dragons, the player is called to join Rama and Gorrik and their newly registered Friends’ Detective Agency. Their first job? Investigating a mine run by Jade Brotherhood leader Chul-Moo. This leads players to Gyala Delve, a region of the Jade Sea, to follow-up on reports of missing miners and strange phenomena. Naturally, this leads to a tease of a new threat that players must face in the future.

Found to the east of Dragon’s End, the new map actually takes you under the jade, letting you wander around on the sea bed. It’s here that players discover the haze, a void-like corruption that’s turning the miners hostile. The centrepiece of Gyala Delve is its meta-event, The Jade Crisis—a map-wide territory control meta that has players pushing south to recapture the mines and confront the source of the haze.

The haze is more than just a story beat—it makes itself known throughout the event. Push into hostile territory, and you’ll receive a debuff that—as it stacks—will drain your health. To counter this, you can spend jadebot charges to buy air filters, making it safe to progress into enemy territory. But those filters are on a timer, and you’ll need to refresh at the filtration stations that are unlocked as you recapture enemy outposts. The idea is that, in addition to just pushing through, you’ll also need to defend zones from recapture in order to keep the filtration stations active.

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